package engine.graphics;

import java.io.Serializable;

public class TexUV implements Serializable{

	private static final long serialVersionUID = 1L;

	private float u, v; 
	
	public TexUV(float u, float v){
		setU(u); 
		setV(v); 
	}

	public float getU() {
		return u;
	}

	public void setU(float u) {
		this.u = u;
	}

	public float getV() {
		return v;
	}

	public void setV(float v) {
		this.v = v;
	}
	
}
